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Time spent online:
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Reviews

Created Date
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-/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
8/10
GAMEPLAY

Middle and second half heavy, but plays really well for a hacked level. Darwin also did a good job progressing the level from start to finish!

-/100
DIFFICULTY
2/10
OVERALL
3/10
VISUALS
2/10
GAMEPLAY

Riot should have held his ground on canceling this version; the legacy mode sweeps the cluttered core style and the slithium version is better decorated in many spots.

-/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
7/10
GAMEPLAY

Fun gameplay and solid decoration. Can get a bit frustrating at times, but I really like this level a lot.

-/100
DIFFICULTY
9/10
OVERALL
8/10
VISUALS
9/10
GAMEPLAY

This was extremely fun to beat, and had very engaging gameplay. The level is also well balanced, and very visually pleasing. Something to be cherished!

-/100
DIFFICULTY
2/10
OVERALL
2/10
VISUALS
2/10
GAMEPLAY

I like watching this level as it was a cool hypothetical on what humans could maybe do one day. Otherwise, it has almost no artistic merit.

-/100
DIFFICULTY
4/10
OVERALL
6/10
VISUALS
3/10
GAMEPLAY

At the summit of the "coworker level" genre. This is, sure, a good level that's as eye catching as the revenue it generates, but the idea that it expresses isn't super deep. It's visually stunning, but the parts don't blend together into the theme super well as it looks like every idea that's expressed is only generated for shock value. The problem with that is that such shock wears off, and then just becomes unexciting on subsequent watches. You can't really do much better for remaking stereo madness on a time limit though.

-/100
DIFFICULTY
7/10
OVERALL
8/10
VISUALS
5/10
GAMEPLAY

This level reminds me of times when collabs weren't seamless solo-like levels with names attached in random spots. Each part is similar enough, but the styles vary enough to keep me interested.

-/100
DIFFICULTY
2/10
OVERALL
4/10
VISUALS
2/10
GAMEPLAY

What the hell, SyQual? I mean, if you wanted to make a level as vile as the Maple Story engagement tactics, mission accomplished.

-/100
DIFFICULTY
5/10
OVERALL
5/10
VISUALS
6/10
GAMEPLAY

As many nerf gun jokes as people make, TrusTa undoubtably changed how level verifications were dealt with for the better. The predrop still has the levels hardest parts by a good amount (sparing michigun), and the level's decoration is fairly consistent, but is lacking in some places. Luneth's part clearly has errors that remained unfixed for the entire verification process.

-/100
DIFFICULTY
8/10
OVERALL
9/10
VISUALS
6/10
GAMEPLAY

When this came out, I had not believed something of that difficulty had been able to grace the servers. Back then, this was an extremely intimidating level that used bloodbath's iconography, the creators' decorative prowess, (weoweoteo and manix's yatagarasu parts,) and 3 minutes of runtime to give this level an intimidating aura that few other level releases can give today. The deco still holds up fairly well, but some parts, like some of the core styling aged less gracefully than others. Amazing deco and progression, and a great, lasting glow-up to an already cult classic.

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sorry about this gang