Junior Member
Super good progression and song representation. I can literally feel the drumming even from watching the showcase of the level. The thunder freezing the level in the piano notes is one of the coolest things ever.
My only complaint is that some of the shapes (for example the low opacity Xs during the first half) look a bit too much like filler and feel out of place. Other than that, incredible atmosphere.
Great sense of structuring and how to make gameplay with it. It's super quirky yet very fun to figure out. Visually it's nothing otherworldly but the repetition and intensity doesn't make it feel empty at all.
Especially love the usage of green portals during the second half of the drop; visually they go really well in contrast with the pinky colors during that part. For some reason I'm having issues in that part though, as when I go into a cube portal I somehow get launched up or down and crash. I'll assume it's just physics being stupid though.
So good!!! Absolutely love the energy of the first parts and the contrast to the cloudy part at the end which I also adore a lot. I'm especially in awe with how the gameplay mimics some of the sounds of the song, in a way.
The ball part in the middle is a bit too basic compared to the rest in my opinion but I still love this. Fantastic job.
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sorry about this gang