Junior Member
I'm really not sure what it is, but something about this level just works. I'm the first person against this kind of edgy text and sudden effects to make levels feel more creepy, but the reason it works here is it's doing the opposite. It's not using scary art or jumpscares or anything remotely similar. It just uses a single core object: the smiley face. And that makes it feel so much more genuine. The whole theme combined with the silent song as a whole just makes it naturally mysterious without trying hard.
I still cannot put my words into why I like this level as much as I do, but it's been stuck in my head for years and memorability is one of the things I consider most important in any level.
Love this a lot. The shader usage is great and makes very trippy effects that complement the block designs really well. I don't always love desaturated color palettes but when they're done well they hit.
The first part kind of deviates too much from the rest of the level style wise, but given that it's a more quiet section of the song I get the vibe. The gimmick in the last part is greatly executed, although it might get annoying since the structures move down very slowly compared to the player's gravity. I would've wished to see more implementations of the teleporting from side to side idea, rather than just being used once.
Big fan of this. Back in my GD World phase I loved this level, it takes great inspiration from The Seven Seas to the next level and makes a great pirate themed level in a similar style without being too forcing. Very fun!
it's peak you guys don't get it
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sorry about this gang