Junior Member
➼ “Attitash” (116598795) by Avixel
↪ Review :
Attitash is a very cool RobTop style level. The gameplay is very fun and chill ! The decoration is very good, the colors combination is good and I really like how this level is colorful it has nice structure movements, nice visual effects, even if the background can be a little improve sadly, this is the only thing I am not a big fan, the background is pretty static and sadly there is no animation or variation to it, so it kinda looks copy pasted.
↪ Some feedbacks and how this level can be improved :
First part :
This part is my favorite part of the level, the amount of details and the efforts put in this part is pretty insane. The gameplay is pretty simple for a Spider and Ball. The decoration of this part is what I like the most, really good usage of glow and pulses. However, it’s really unfortunate that the “dark part transition” lacks details in the blocks design, this part could have been a lot better with more visual effects / decoration. The background also lack in movement, effects and feels empty sadly.
Here is how you can improve this part :
Changing the basic background by another background will definitely remove the sensation of emptiness of the background.
Adding more pulses effects to the ground this is to add more punch to the part. (video)
Adding some animations to the background (castle, grass and clouds) to prevent it looking copy pasted and to add more visual effects to add punch. (video)
Completely rework the “dark part” by adding a gradient effect with 2 colors, a white line for a better structuring and a really cool “spiral background”. (Spiral background made by "RueOfficial", on the Object Workshop Geode mod).
In the ball part changing the colors of the blocks design to a slightly more bright pink.
Here is a YouTube video to show every effects you can add : https://www.youtube.com/watch?v=o6e9e4OoPoY
Second part :
This is the last part of the level, This part is the part that reminds me the most of the classic RobTop's style and also of Press Start. This part is really simple and very similar to the first part in terms of gameplay and decoration, except for the blocks design that I find unfortunately really simple compared to the first part, but this blocks design goes very well with the colors combination.
Here is how you can improve this part :
More pulses effect to add more punch.
Adding a moving effect to the background like the first part would add more visuals.
Adding movement to the sawblades will add more polishing to this part.
(Note : This feedback is meant to help, I'm sorry if it seems rude, but it's not !)
This level has some insane potential ! Keep it up !
➼ “Amber” (80866876) by Infra & Nascence
↪ Review :
Amber is a pretty nice and unique modern level with a really fun gameplay ! The simplicity of this level makes it really chill but this simplicity can be a problem tho.I really enjoy the decoration idea with the low opacity background colors even if it needs more depth and details because it feels really rushed.
The first cube part is a very nice introduction of the level and the unique decoration style, the blocks movement are really fantastic and the background / air deco are great too ! I think it may lack of details in the structure.
The first wave part welcomes us with a really nice transition and nice moving objects. This part really need more structures and more decoration details. It feels really rushed and that’s really unfortunate.
The second cube and spider part is what I call a nice drop part ! The gameplay is really fast and smooth.I really like the background, it goes very well with this part. These parts need more and more details like the previous one…
Next ship and wave part are really simple, especially the ship part. The wave part however, brings a new gameplay idea, moving blocks to add more diversity in the gameplay and hide a really nice user coin too ! I just think like other parts it’s really too simple and lacks of decoration.
The last part for some reason in terms of decoration is completely different, the decoration feels less rushed and has a lot more details than the previous part. I really like the blocks design effect, it's really groovy and fun ! The background is also really fun !
This level is really fun and beautiful but what I really find unfortunate and this problem comes up very often in this level is the lack of depths and details in the structure's decoration.
↪ Some feedbacks and how this level can be improved :
↪ Let’s see how we can add more depths and details !
First of all I'm not going to go through it part by part, the problems are almost all the same so I'll put everything in one place.
As I said above this level needs a lot more details and depths. And how can we fix this ? Really simple ! Adding some glow will create a really nice effect of perspective and add more depths and also more details in the decoration. Also adding more structure especially in the first wave part will provide more vitality to this part. Overall I wanted to keep the level fairly simple.
↪This level is really fun and has very good potential ! But need a lot of improvement.
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sorry about this gang