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Junior Member

OFFLINE Last seen
4 hours ago
Time spent online:
11 days, 17 hours, 15 minutes

Filters

Difficulty
0100
Overall
88
Visuals
010
Gameplay
010

Reviews

Created Date
descending
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Absolutely chaotic

-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
8/10
OVERALL
6/10
VISUALS
10/10
GAMEPLAY

Taking a look at this 7 years later, I can sympathise with those at the time who called this a layout or dismissed this as bad due to this level using the 1.0 style. However, in GD's current creating landscape being inundated with hyper-detailed releases filled with effects mainly aiming to impress, with even more trends pushing the limits of Geomtry Dash, Apostrophe is now a level that stands out among those as a quite visually different. Colon's take on the 1.0 style here (and throughout the Punctuation series) is pretty similar in quality to RobTop's though with its gameplay mechanics being up-to-date instead of extremely primitive a wildly different effect is created where it feels less tutorial-like, instead being even more simplistic due to the rigid nature of the structuring following similar patterns in its block designs throughout unlike the more varied and sometimes freeflow gameplay in the early RobTop levels.

-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

This is the most 2019 level that wasn't made in 2019 ever

-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

I'm unsure if this level comes to a conclusive ending because it doesn't really feel like it, but I haven't seen The Hunger Games so what do I know

-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

This level so mystical

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sorry about this gang