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Time spent online:
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Difficulty
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Overall
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Visuals
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Reviews

Created Date
descending
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
36/100
DIFFICULTY
6/10
OVERALL
8/10
VISUALS
8/10
GAMEPLAY

It’s good for sure, but I don’t have strong feelings for this one

38/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
8/10
GAMEPLAY

This level has a nice foundation, I just wish it was a bit more chaotic and epileptic, that it went a bit harder on the visuals effects, because it feels like it’s missing some intensity. I still really enjoy this level

40/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
8/10
GAMEPLAY

vibey.

39/100
DIFFICULTY
7/10
OVERALL
8/10
VISUALS
7/10
GAMEPLAY

good level by Neigefeu, doesn’t really have outstanding ideas but it’s good for sure

40/100
DIFFICULTY
6/10
OVERALL
6/10
VISUALS
6/10
GAMEPLAY

awkward and amateurish in every way, but in a good way.

60/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY
90/100
DIFFICULTY
7/10
OVERALL
8/10
VISUALS
-/10
GAMEPLAY

Easily Akunakun’s best level, not my favorite one though.

I think the highlight here is the atmosphere, he did a great job creating a menacing atmosphere with the harder to see gameplay and all the decoration. It feels like you are in an abandoned factory or smth, pretty cool

-/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
-/10
GAMEPLAY

Ok uhm…

This level is interesting to say the least. Akunakun is always trying to make the most unhinged memory gameplay ever and the release of 2.2 definitely helped.

Visually speaking, this level is very colorful with a lot going on at once on the screen. Definitely some of his best decoration for sure.

The gameplay is where this level gets controversial of course. Yeah, the gameplay is like super terrifying, you can’t even see what’s really happening for more than half of the level, but you know what, that doesn’t mean it’s bad. Akunakun always tries to use new ideas to revolutionize memory levels, which I think is why ppl don’t like him too much. Like think about it, before Killbot got popular and got praised, ppl hated that level, they despised everything memory related, it wasn’t rare to just see a memory level get disliked in-game like ppl were not into it. And today, memory is one of the most praised style of gameplay in this game. The catch is, ppl wouldn’t know about it bc they didn’t play them bc they are scared of it. Literally the same thing happens but specifically for Akunakun, bc he is trying new forms of memory that people haven’t seen before. Of course you wouldn’t like it at first bc "wow, that shit looks impossible, looks shit to play", but then, the players who would actually play the level think the gp is awesome. Happens literally every time an Akunakun memory level releases.

Anyway, I couldn’t play the level obviously bc like, I’m not good enough to play it but what I can say is that, this level’s gp is super interesting. It tries new ideas that couldn’t have been made before and I think they are pretty cool! My favourite part has to be the dual part, that was genuinely a great idea. The rest of the level is also awesome, obviously with the last wave, but also with the 1st part of the drop where you have to remember where you are in this gigantic section. Yeah it looks like hell to learn but Duhhhh, it’s at least top 50 like bro ofc it’s gonna be hell to learn. But learning a memory level is part of the difficulty so just deal with it.

Memory levels are my favorite kind of levels as well, so it’s automatically peak

40/100
DIFFICULTY
8/10
OVERALL
3/10
VISUALS
5/10
GAMEPLAY

nah man, this is the shit ! it’s shit objectively but who cares, it’s Violently X !!!!

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sorry about this gang