Junior Member
I think ive never said this but only because CairoX is oomf on twitter but im so sorry this level is sooooo shit as a Thinking Space sequel. Its just like the original but without all the rawness that gained its charm and instead they decided to keep up all the unredeemable things the original had. I meannn decoration very lowkey decent though.
Oh boy, where do I start.....
Test Tube is an.... interesting level made by Blanket Addict. This level was very controversial and mixed for the time it came out because of its ""experimental"" nature, which- fair enough. You can say its experimental, and I really would agree with you. But there's a tiiiiny certain aspect that everyone forgets and it really annoys me because it creates this sense of fake shielding for bad reputation and negative viewpoints or whatever, even though it doesn't really deserve too much praise to begin with. And it's that experiments can FAIL. And this is a good example of one.
Gameplay wise.... I gotta say it. I just came from making a practice run of it out of curiosity and its just pure ASS. Some of these parts look cool but when you play them its a completely different scenario. SOOOOOOO many ridiculous chokepoints, very bad ideas, begginer level of bad executions most of the time, I can cover the whole ass Hyperbolus page just ranting about how unforgivingly fucking terrible the gameplay in this level is. Decoration wise... okay hear me out. Some of the parts genuinely look cool, like the art museum... even though its just img2gd imported images in a black and white background. I get the charm of this level but it's such an ankward thing to say this looks good. I say as a HUGE fan of Yume Nikki, where the song used for this level comes from, that this level doesn't make even a tiny bit of justice for how it represent its messiness. And it makes me sad because Yume Nikki is a great exploring indie game and super influential for experimental-oriented media and in gd it just boils down to this crap.
So yeah, something being experimental doesn't mean it's good. It CAN be good but this level doesn't try that much. I'm going to act like if I'm the Fantano of Hyperbolus just for this review okay rate my impression hold on...
And this is why I'm feeling a light 1 to a 0 on this thing. TRAAAAANN-
"Rest In Peace" is a level created by PICAAAAAA almost 4 years ago as a form of...... tribute to the death of Michigun???? It is pretty unclear what the true intentions of this level were but nevertheless, a tribute is a tribute, so I'll have to give that in Pica's defense. Still a pretty shady memorial tho.
Since everyone's been complaining about this level here I decided to give it a shot myself and I found out I already beat this??? Maybe it was in a stargrinding session back in the day but I did not remember this level. Gameplay is boring and deco is flashy but generic. I cant really comment any further.
My issue with this being a tribute to the death of Michigun isnt actually that it is made to farm creator points or whatever, it's the fact that there's nothing reminiscent of Michigun's legacy. Rest In Peace is not a "Temple of Time" by DavJT or, more underground, a "Three Years" by Geomaniac. The level is just generic and does not do anything that serves as a tribute aside of some random bland and neutral may I say texts.
All I can say now is that I'm glad we've seen Pica grow up creatively from this and I'm sure this is just one bad apple among his levels. A REALLY bad one though.
Not giving in a 0 because I find it impressive that someone could add 2520 levels in a single editor even though its stolen
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sorry about this gang