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Junior Member · she/they/he

OFFLINE Last seen
1 hour ago
Time spent online:
12 days, 19 hours, 49 minutes

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Overall
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Reviews

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-/100
DIFFICULTY
3/10
OVERALL
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VISUALS
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GAMEPLAY
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DIFFICULTY
3/10
OVERALL
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VISUALS
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GAMEPLAY

It's quite a shame since I think a Kuru Kuru Kuruin sequel/fangame would be really awesome it's just held back by being a GD level and having all the pitfalls the other GD platformers share (no saving, poor optimization, etc.) I also feel like there isn't really any justification for why this needed to be made in GD because it's really far detached visually from the game's artstyle. Nico I would eat up a Kuru Kuru Kuruin fangame if you just make it in like Unity or Gamemaker or something please do not feel the need to chain yourself to this game if you have a really cool idea!!!

-/100
DIFFICULTY
3/10
OVERALL
-/10
VISUALS
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GAMEPLAY
-/100
DIFFICULTY
3/10
OVERALL
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GAMEPLAY
-/100
DIFFICULTY
3/10
OVERALL
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VISUALS
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DIFFICULTY
3/10
OVERALL
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GAMEPLAY

Not terrible considering its development, but not anything too interesting. Mad respect for all of them pulling it through in such a short window tho

-/100
DIFFICULTY
3/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

The spite agenda is failing. do people just suck at being haters nowadays

I personally have no knowledge about the context of this level, but this could've been an interesting opportunity to upshow another creator and do something that's a bit rude that gives a lot of personality and spunk to a work, something which I've personally wanted to see for a pretty long time. So it disappoints me even more that quid falls completely flat on the rebound and showing up CONNECT. It's got a few good moments, but it's such a snoozefest that I couldn't help but not care by the end- and mcres still mogged your level! Whatever you guys see in quid nowadays it absolutely does not exist.

-/100
DIFFICULTY
3/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
3/10
OVERALL
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GAMEPLAY
-/100
DIFFICULTY
3/10
OVERALL
-/10
VISUALS
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GAMEPLAY
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sorry about this gang