Junior Member · she/they/he
Two Faced Agony is certainly the better 2.1 level from FunnyGame but I think this is a lot better than I initially thought. It's certainly all over the place but it has a lot of cool ideas, especially the time stop stuff before the bossfight. I hope more people use this song for levels, I'd be very curious how people would use it.
DM DOKURO has a ton of pretty good songs on newgrounds but im gonna be honest I don't think a truly great level has been made with them yet. Too many of them are either really unpolished or really boring megacollabs. This level falls into the first category but I think some parts are really cool (MrPPS, Zhander).
It's crazy that despite the name, this is still a level that occupies my mind all these years later. It's probably the song, but there's something so satisfying about certain sections of the gameplay, specifically that last wave, that makes it a lot more memorable than other "generic" levels of its time. I will say, though, this desperately needed another pass on gameplay/playtesting because there are some sections of this level that just do not work gameplay wise (the last robot is a prime example, where there's invisible teleports for some reason).
This should be the standard for megacollabs. Such a cohesive work on so many levels, from the decoration and theming, to ESPECIALLY the gameplay, however each part still has opportunities to stand out with its own decoration and gameplay quirks, specifically how they choose the incorporate the heart motif in their designs. It's also such a cheery level that puts a smile on my face- it's not being a dead serious level, but it also isn't blowing off its greatness. Fantastic work to everyone who worked on this!
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sorry about this gang