Junior Member · they/them
(Completed in 3/17/24)
I don't think any Hard Demon I've played has ever felt more excruciating to play than this one. The only redeeming qualities I can say about it is that it's a pretty damn raw 2.0 level, and that is uses my favorite NightKilla song. Which is unfortunate to think that any level that uses Amity by NightKilla tend to suck in the end, and this one was no exception.
The whole thing plays like an awkward dysfunctional mess, and it only adds on to how horribly unbalanced it is. Every attempt you are either going to die to the most random chokepoints, or die whenever the level decides that it wants to bug out on you. Maybe or not it could be 2.2 contributing to the problem, but I couldn't really see how this gameplay can in any way be salvageable. I got super unlucky dying to the ending so many times, and the whole level took almost my entire day beating.
Basically one of the greatest examples on how a level can be raw and could have charm factors from it, only until you play the level to realize how much it sucks.
Total Attempts: 1850
(Completed in 3/17/25)
This is such a pointless and bad remake of Toxin Lab II. I actually remember enjoying that level and think it holds pretty well for 1.9. This just looks worse with all the 2.0 junk in it, and the whole level plays like a dysfunctional mess. I feel that Xaro always makes the same exact style of gameplay, but this one is especially poorly designed for how much it does not work. Hard to see, 64% being some of the dumbest bits in any level I've played, and you can literally skip the speed portal at the last wave by holding the button after grabbing the coin (or at worse skip BOTH the speed and size portal which happened to me a few times).
At least I did beat this one St. Patrick's Day, as it is a very green level.
Total Attempts: 221
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sorry about this gang