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OFFLINE Last seen
6 months ago
Time spent online:
10 hours, 30 minutes

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Difficulty
0100
Overall
77
Visuals
010
Gameplay
010

Reviews

Created Date
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-/100
DIFFICULTY
7/10
OVERALL
6/10
VISUALS
-/10
GAMEPLAY

I feel like a lot of the hate that is on this level is very undeserved, yes it is basic at times, but is it bad ? I do not get what makes this a bad level other than a few small inconsistencies, I can say that the black glow use in the first cube is a bit out of place and makes no sense, but is it bad ? In my opinion, no. To me I see this a little less than generic nine circles level with a decently high enjoyment rating. I have heard many experiences that all praise this level and see it as something genuinely fun to play, though because I haven't played it myself, I will leave it empty as I will not be going off of my own judgement here with so little experience within this level. Though one thing I can judge is the decoration. I do see that the wave is decently interesting for what most nine circles levels are, but though the most common issue that prevails with mostly every nine circles level is that is gets old and repetitive real quick, and it is missing some pzazz to it. This level generally just feels like it is missing unique features that can make it more memorable, as a reason this level is even known in the first place is simply because of the amount of people who have played it and because the person who built it is a well respected member of the community. I can say that the background in the wave is quite nice and is genuinely some really good designs. Something that could definitely improve this level though would be just something to make it less static. I do still believe that this is definitely a level with great potential in it, and that definitely shows when you look at Metalfaces newer creations, but overall this just isn't the most unique level out there, so because of that, I will be giving this a low 7 out of 10 for me.

5/100
DIFFICULTY
7/10
OVERALL
6/10
VISUALS
8/10
GAMEPLAY

The most iconic wave challenge, really good too for one of the first!

7/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
5/10
GAMEPLAY

Classic 2.0 with some really cool effects for its time, the gameplay can be a bit weird at times, but generally a really good level by one of the best effect creators of 2.0.

9/100
DIFFICULTY
7/10
OVERALL
6/10
VISUALS
5/10
GAMEPLAY

Insanely overrated mess of a level. This level was really cool at first and this may just be my opinion, but this did not deserve the praise it had for the longest of time, and this style feels coorperate thanks to how constant it has been done. This style has been affiliated with "high detail" for the longest of time, while not even being unique. The gameplay in this can be cool at a few times and this does have a few effects which are really good, but a lot of this is overrated and generally not as good as people say it is.

29/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
6/10
GAMEPLAY

A very interesting level for its time that has some questionable gameplay decisions, though if you can get past the questionable gameplay decisions, it is a very unique level. Many parts are kinda a breath of fresh air after playing many basic levels, and for 2.0 this level especially is very unique. The effects in this are all executed in an interesting manner, and visually the cohesion of theme and song representation is consistent. Overall, this level is nice and underrated.

5/100
DIFFICULTY
7/10
OVERALL
8/10
VISUALS
7/10
GAMEPLAY

In my opinion this is the most over hated level and I think the only reason people don't like it is because it is a top 1. This level has some pretty nice designs, and although some are silly, I appreciate it for being silly. Many designs in this are nice to look at and I believe this level doesn't deserve the hate it gets. As for gameplay, many top players have said the level is extremely fun, and I have yet to meet someone personally who doesn't like the levels gameplay who has played it enough to get runs on it.

3/100
DIFFICULTY
7/10
OVERALL
6/10
VISUALS
6/10
GAMEPLAY

Really good level Para had showed me back in 2020, the designs in this are really pleasant and I like the Yume Nikki references within it. The execution is good and the gameplay is perfect for a level like this.

1/100
DIFFICULTY
7/10
OVERALL
5/10
VISUALS
8/10
GAMEPLAY

Iconic level, though it doesn't have much to show for itself, and is basic. Still a nice level though after this time, and it is still enjoyable to play.

3/100
DIFFICULTY
7/10
OVERALL
6/10
VISUALS
8/10
GAMEPLAY

Pretty iconic level with plenty of charm to it, playing this is a really fun experience and you never really feel bored while playing it, I wish more people took more time to take care in it, and I understand why this level may not be their type of level, but I still believe that Dorabae was a really good creator for his time, and his execution was already really good too.

25/100
DIFFICULTY
7/10
OVERALL
8/10
VISUALS
5/10
GAMEPLAY

Despite what many say, I really do like this level. The fire effect at the drop is insanely cool for the time and I wish more levels did it as well as this one does. The gameplay can be awkward to play at times and even bad, but I believe the visuals make up for a lot of it at times. Most of the bad parts also can be consistent. I do feel like there are still plenty of missed opportunities, and I do wish there was more to this level at times, but overall it is nice. Many parts of this level work well with the song, and I believe this is one of GeoGames best (the person who took over FunnyGames account after he left.)

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sorry about this gang