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Junior Member

OFFLINE Last seen
4 months ago
Time spent online:
7 hours

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Difficulty
0100
Overall
88
Visuals
010
Gameplay
010

Reviews

Created Date
descending
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

charming exploration level with pretty fun robot gameplay. what's not to like !!!

-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

ending got a really good laugh out of me i'm ngl. really well done

5/100
DIFFICULTY
8/10
OVERALL
9/10
VISUALS
6/10
GAMEPLAY

i do highly agree with the issues people mention with the gameplay but i really don't think it's enough to justify a low rating in my opinion; personally it doesn't make the level particularly unfun, just a bit weird. that aside too i love the artstyle of the level and the premise of it being a story told through a comic is pretty cool. it's a very visually fun level that doesn't suck ass to play so i like !!!!

5/100
DIFFICULTY
8/10
OVERALL
9/10
VISUALS
6/10
GAMEPLAY

i fw this level heavy, the colors and effects in the level are so striking especially in the first cube, second half of the swing, and comet part. gameplay is whatever as usual though i find the gimmick in the comet part really cool. song cut near the end is extremely noticeable which i don't like but ig it fits the progression of the level. the emulator part is really cool by itself in my opinion but i get why people have issues with it

5/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
8/10
GAMEPLAY

really neat level! beat this as my second hard demon and it was a pretty good experience. pretty fun gameplay in this one and the volcano theming is cool. the mini "bossfight" (for a lack of better words) at the end is a little learny but once you get the hang of it it's really satisfying to pull off especially cause of how in tune it is with the music. recommend for first hard demon it's pretty easy

5/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
8/10
GAMEPLAY

really fun gimmick level! the level revolves around moving blocks on specific cycles, ranging from boxes that just switch from one side of the screen to the other or platforms that flick the player upward. i love how the player is slowly introduced to the gimmicks and the last section including all of them is really satisfying to pull off, as well as the level just being really fun in general. also love the factory aesthetic of the level, even though some parts don't match it too well

5/100
DIFFICULTY
8/10
OVERALL
7/10
VISUALS
8/10
GAMEPLAY

beat this level as my first medium demon and it was a really good experience! very good introduction to "memory" levels, has gameplay that makes you think ahead but is pretty easy to get down. very fun too, i've loved brainetr's gameplay a lot and this level is just as good there. visuals are nothing special but they do complement the gameplay pretty well.

12/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
8/10
GAMEPLAY

found this level randomly and checked it out. it's a really cool classic level where the gimmick is you have to break all the breakable blocks in each room in a factory. it also uses a really cool back-and-forth mechanic i've only seen in one other rated level (rebound ramparts). both come together to make a pretty cool gameplay experience! i like the aesthetic of the factory a lot and i think the gameplay concept is really cool, though imo the level doesn't do it too much justice (tbf though, it is a 6 or 7*, and it is still pretty fun with decent puzzles). still, the concept is really cool and you should check it out (it's only 6 or 7 stars). hope to see more stuff like this

5/100
DIFFICULTY
8/10
OVERALL
9/10
VISUALS
7/10
GAMEPLAY

gotta love pinecones man. i love joke levels like these and the gameplay is pretty fun for a 4* too iirc. you should play it it's pretty funny

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sorry about this gang