Junior Member
It’s a pretty cool thing to do at the time, but it’s not really my thing
I’ll give 2 points for visuals, because there is some effort shown from how long it probably took to replace all the objects with fading ones. I’ll also give a 1 to gameplay, due to the fact that the fading blocks technically impact gameplay, showing marginal effort. (Originality is being accounted for here, so I don’t think I can give anything higher than that)
This level is an interesting one to score - because the level isn’t kraml’s, it’s a robtop level called “deadlocked” that has everything invisible due to an alpha trigger. Completely invisible gameplay isn’t my taste and it makes levels seem more unfair, therefore the gameplay score is quite low. The visuals show marginal effort, but at least the background color changes are still there.
(Some points will be docked for essentially being a copy of another level)
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sorry about this gang