Junior Member
This level is extremely good in both art and effects, and has amazing progression. A notable highlight is right after the second ship part, where the level shows an extremely convincing 3D effect. The song syncs and matches with the level very well too. There are also a lot of small details across the level as well. The gameplay is pretty good, though I dislike the random changes in gravity in the section right before the wave. It makes the level feel less sight readable.
Overall, the effects that these creators accomplished are amazing, to the point where this might be in my top 10 effect levels of all time. They absolutely cooked
Twistaah really surprised me with this level. The visuals are very good, especially the block design. The pulses are so epic and fit the song so well. The backgrounds are pretty good too. I think an improvement that could be done is to do some foreground objects, but I can’t really think of much else. The gameplay is just… wow. I honestly don’t know what big things could be improved on, most of the stuff I could suggest are nitpicks.
There is one problem though, there is a really bad secret way early on in the level - the level does kill you at the end, but it could have definitely been stopped earlier.
Besides that though, REALLY good job twistaah
I copied this from a google doc I made on a flight, so there might be some formatting errors
Heave ho is a pirate themed event level, and probably one of the best pirate themed levels of all time. The decoration remains consistently superb throughout the entire level, and has small details that really make it shine. Some notable parts decoration wise are the cutscene with “fire in the cannon” and the ship breaking at the end of the level. The gameplay is pretty good for the first half of the level, but it falls off in the second half due to some camera movements making it hard to tell when to click. I want to highlight the gameplay in the first drop (the back and forth ship part), which while seeming on paper that it would be very confusing for the player, it is done executed so well. The movements of the ship are intuitive, and is easily sight readable. The gameplay here is also very unique, I wish more levels did something like that.
Overall, heave ho is a really good level with excellent visuals and mostly good gameplay. I think the creator did a very good job making this level, a solid score of 9 out of 10 from me.
The first time I saw this level, my jaw dropped. The creator really emphasized the ambience in this level, and it shows. The grayscale color scheme adds a unique vibe to the level, and the structuring and block design are just really pretty. The atmosphere always stays thick and dense, really emphasizing the ideas of being alone. I want to highlight three parts: The very beginning part really fits with the song, each click going to a click in the song respectively. The part after the beginning part just flows really well, and the background is just so unbelievable well crafted. In the last part at the very end, the entire screen slowly becoming washed out and then reverting back to its regular grayscale state was probably the best way to end the level.
Overall, across visuals, this level had such a unique and pretty ambience, which alone could make this level be my favorite epic-rated level for a very long time.
Side note: I'm not skilled enough to play, let alone beat the level, therefore there is no difficulty rating or gameplay rating.
This level is... wow. The use of having a completely clean visual that slowly becomes more unhinged with a unsettling song is such a nice mix. The level seems to be trying to hide something, slowly showing its cracks, and at the end just completely bursting and showing its insanity. The bossfight also was really well made and worked really well with the music. My only complaint with the boss fight is that the transition out of the boss fight is very abrupt, but I don't think that is a major issue. I also have to mention how well the song accompanies the very ending screen, it creates a really disturbing vibe. Overall, this is a very well-crafted level visually that accompanies the music to a really high degree.
Side note: I didn't actually play the level and instead watched a video for it (my skill level isn't good enough yet), which is why there is no gameplay rating.
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sorry about this gang