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Power Reviewer

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yesterday
Time spent online:
2 days, 12 hours, 4 minutes

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Difficulty
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Overall
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Visuals
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Gameplay
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Reviews

Created Date
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42/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

Phenomenal visuals. The computer theming looks really cool and fits really well with the song, the flashing lights really test your concentration (especially in the ship part), and the way the ending syncs with the glitches in the song caps the whole thing off very nicely.

24/100
DIFFICULTY
10/10
OVERALL
9/10
VISUALS
7/10
GAMEPLAY

Cute and charming level. Contains some weird gameplay that needs to be practiced (particularly the ball part), but it's a 1.8 level, and I think we can all agree that the cute cats make it more fun :3

40/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

One of the most beautiful levels I've ever played. The deco is very pretty and matches the song very well, which creates a wonderful atmosphere, and the gameplay is really fun as well. This is definitely going to be one of my all-time favorites.

37/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
9/10
GAMEPLAY

For something made within such a short timespan, this is incredible. Each part looks amazing, the gameplay is fun, and it even feels like each part flows smoothly into the next, so that the whole level tells a single cohesive story.

27/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

Looks super cool. The glow added on top of the thematic block designs doesn't sound like it should work, but it really helps cement the magical forest aesthetic. Also kinda reminiscent of 1.9 levels, especially stuff like Acropolis and the Temple series.

22/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
9/10
GAMEPLAY

Phenomenal deco. Kinda reminds me of Knots and Xender Game in some ways. And the deco definitely matches the intensity of the song. My only complaint is that the transition to the UFO part halfway through just throws you into the gameplay while also giving you a single invisible jump pad, which makes it really easy to mess up.

41/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

Outstanding effects. I don't think I really appreciated how good this level looked when I first beat it, but it looks really good. Really matches the intensity of the song. The gameplay is super fun too, albeit with a couple of minor choke points.

23/100
DIFFICULTY
10/10
OVERALL
9/10
VISUALS
10/10
GAMEPLAY

I love the clicksync in this level. It just feels so fun to play. It's not often you see a level with this kind of dedication to sync, but when you find one, it's always really fun.

8/100
DIFFICULTY
10/10
OVERALL
9/10
VISUALS
9/10
GAMEPLAY

Not bad for something that is so obviously an early 2.0 level. A couple of the transitions are a little weird, but the core gameplay is well-made without any annoying trigger usage, and the deco actually looks kinda good.

14/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

The only way this level can be described is overwhelmingly cute. The moon character who follows you throughout the level and sings along with the song lends the level a really cute atmosphere complemented very well by Unzor's simplistic cartoony art style. Absolutely deserving of its place within the community canon.

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