Junior Member
this level has pretty good deco but good god does the gameplay blow. predrop is tolerable, then the awkward af gameplay from 45-60ish hits you and suddenly you realise this is the WORST event level yet. and we don’t talk about 90-100
update: i replayed it, still hate 90-100 and i think 45-60 is pretty awkward as well. bumping up gameplay to a 7, and overall to 8
holy crap a lot of you guys hate fun
vegtam literally said that he made this so that you could play it like an easier OR harder level; that is why abducted handholds you so goddamn much! it is meant to be engaging for experienced players while being accessible for beginners. plus, we need easier levels for gauntlets. this and ss are the only winning entries below 8*, and the ncs gauntlet had 3 medium demons (something technically not allowed). i think the criticism about the art is more valid and specific, but it’s important to consider that vegtam made this art by himself (even crediting the references he used) within a time limit. that’s incredibly hard to do. i’m not gonna say abducted was my favourite sgc level, but it’s in my top 5 for sure.
“this level sucks and it is too long and the gameplay is too hard!!!” - timmy, aged 7
the gameplay isn’t perfect but the pulsing colours and the gameplay itself sync really well with the song (also a banger)
2m14s is not that long of a level unless you’re that impatient to the point where you need satisfying videos, Family Guy clips, poorly-made Subway Surfers gameplay clips and obviously fake Reddit stories narrated by AI. GD Gangster Rap is 30 seconds longer than this and I never see anyone complaining about that FFS
RANDY! He’s the one
Hide your daughters and hide your sons
Wait what that’s not SLAM. Anyways I like the visuals despite how janky and cluttered they are. It adds to the kinda mysterious vibe the song and gameplay gives. Boss is cool too
d1 haters back at it again. this is a JOKE LEVEL guys. generally thats no excuse for any major flaws…if this had any. dont like how on mobile theres some black bars covering the sides of the screen (and the lyrics in the first part)
Memory level for the braindead, but it’s got good gameplay
The end is more difficult than the rest (Almost died at 98) because it requires actual mental capacity to remember when and where the lasers go. Visuals are simple but, to paraphrase stanstanmansan, it’s rated because it’s peak enough without deco
Guys, I’m gonna be real, Fire Aura is NOT THAT HARD. I’ve seen people say it’s demon. What demon is Fire Aura difficulty or below EXCLUDING the very obviously 6* levels rated demon (The Nightmare…)? None. The visuals hold up and the gameplay is fun. Cry about it
For a level made in 1.2 (as far as I know) this is really cool. Rabbitical was able to make memory gameplay with those limitations while not relying on blind jumps. Although the end is a chokepoint it’s pretty easy to learn and play. I won’t critique the visuals (because it’s old af) but it’s aged so much better than other pre-1.9 levels (with exceptions). Overall a very good beginner medium demon. Also I can say I beat a former top 1 jajajaja you have not win you died
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sorry about this gang