Junior Member
really cool level with a creative use of the split path gimmick. the decoration/art style is similar to that cartoonish style you might recognise, but done a bit differently. the top route is where you traverse the construction site, and it’s really well designed except for a few unclear obstacles. the bottom/alternate route involves going UNDER the site and it gives a feeling of danger. both routes have completely different gameplay and would be great levels on their own. probably my favourite discord gc level
this level has garbage gameplay
one of the most engaging and unique foddian-style levels made in gd. the gameplay is really simple and easy to understand but can still be fairly difficult on a first or second run. learning all the different mechanics in order to optimise a run is really fun too. the only part gameplay-wise i do not enjoy is the wind part since the margin for error is basically nonexistent (meaning you lose a lot of time/progress for a MINOR mistake!). it’s even more unfair than some other foddian games. nonetheless this is a level i encourage people beginning platformer to play.
idk who made which part but the first 30-40% really reminds me of out of place (visually) so maybe djudjeito made that part?
really really good decoration throughout, my only complaint is that it’s VERY laggy (fortunately this has a great LDM which doesn’t affect the visuals a ton).
gameplay is also good but the “mouse” part has weird hitboxes
…experiment
— the experiment song (wavetapper if it was good by novedeht)
very interesting but easy gameplay, sorta feels like memory (especially the ship/orb segment)
loops and song cuts are clean as well, and i like the ending
it would be cool if there was a coin at the end for beating the level under a certain time (say under 2 minutes)
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sorry about this gang