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OFFLINE Last seen
last month
Time spent online:
3 hours, 16 minutes

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Difficulty
0100
Overall
99
Visuals
010
Gameplay
010

Reviews

Created Date
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-/100
DIFFICULTY
9/10
OVERALL
10/10
VISUALS
9/10
GAMEPLAY

An insane platformer adventure that fits extremely well with Geometry Dash 2.2 update. The pixel art use was really well implemented with the levels theme, and the metroidvania gameplay where you get upgrades to help yourself to defeat bosses and escape this cave. Its pretty cool to explore the entire map with the help of the map (lol) and discover all the areas, because you might don’t know this, but there are alternative areas to explore that you may want try to find in order to trully 100% this level.

-/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
9/10
GAMEPLAY

This level is fun and at the same is teaching you some basics about colour mix, and knowing how they work is an advantage for you to go throught the level, since orbs are activated depending on what colour is reflecting them, and because its on blending, mixting 2 colours will show a new colour and a new orb that might be the answer in order to beat the level. I love how ImMaxX1 implemented this mechanic and I would love to see similar stuff from them in the future.

-/100
DIFFICULTY
9/10
OVERALL
7/10
VISUALS
9/10
GAMEPLAY

I personaly dont like levels that are different from GD, but this one is an exception. I also like how this is one of the only P2 levels that have actual good P2 controls on phone, so extra points for that

-/100
DIFFICULTY
9/10
OVERALL
10/10
VISUALS
8/10
GAMEPLAY
-/100
DIFFICULTY
9/10
OVERALL
10/10
VISUALS
7/10
GAMEPLAY

Visually incredible, and the theme is pretty well made. As for the gameplay, introduces a mechanic of stomping into the ground that had so much potential to do more with it, because other than that you are just jumping from platform to platform, and the groundpound mechanic is not useful in most cases.

-/100
DIFFICULTY
9/10
OVERALL
7/10
VISUALS
10/10
GAMEPLAY

Insanely fun level that teachs very well the physics of GD in a very hard and expert way. Wish the decoration was more interesting, but to be fair the gameplay is extremely well made.

-/100
DIFFICULTY
9/10
OVERALL
8/10
VISUALS
9/10
GAMEPLAY

Out of all Danzmen levels, this one is my favourite of him. Idk why is it so special for me, maybe its song, or its decoration, but will always love this level

-/100
DIFFICULTY
9/10
OVERALL
10/10
VISUALS
7/10
GAMEPLAY

It has so many ideas very well implemented and the decoration is phenomenal. Its weakest point is that the gameplay is pretty repetitive and the different gameplay mechanics doesnt feel enough to make the level feel less repetitive. Btw im never trying to get the third coin, i dont want to see myself exploding xd

-/100
DIFFICULTY
9/10
OVERALL
8/10
VISUALS
10/10
GAMEPLAY

I remember the time this came out, such a cool level and would have said its your best but after playtesting Boss Rush 2 a billion times this will be your 2nd best level

-/100
DIFFICULTY
9/10
OVERALL
8/10
VISUALS
9/10
GAMEPLAY
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