Junior Member
I really really want to like this level and it has extremely high peaks, but there are just so many questionable decisions that really dampen my experience. The obnoxious sfx playing makes the experience feel weird, and the weird gimmicky wave part at 45% with the player color star is very unclear for a level of this difficulty. Worst part by far is the extremely dissatisfying ending having the song abruptly get cut off.
There are so many things I love about this level and the emulation part is genuinely amazing, but it's just very hard to focus on all of that with how many level ruining glaring issues there are.
Definitely an overhated level. Gameplay is a very good example of my favorite type of memory (adjacent) gameplay where the level doesn't just straight up lie to you or have blind jumps but instead you have the ability to figure out everything just from what's on your screen for every jump, while not just being 100% "sightreadable". It truly feels akin to a puzzle level for certain jumps, like skipping the yellow pad at 22%, while still being easy.
It doesn't expand on this that much, though, and isn't a groundbreaking level by any means, but I do think the hate for it not being "sightreadable" is unjustified as it gains a lot from that aspect (and it isn't even particularly unsightreadable for its time anyway, there's certainly much worse filled with blind jumps)
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sorry about this gang