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OFFLINE Last seen
last week
Time spent online:
1 day, 6 hours, 5 minutes

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Reviews

Created Date
descending
16/100
DIFFICULTY
7/10
OVERALL
8/10
VISUALS
7/10
GAMEPLAY
11/100
DIFFICULTY
8/10
OVERALL
7/10
VISUALS
6/10
GAMEPLAY
-/100
DIFFICULTY
10/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

It uses its runtime perfectly, setting itself up with 3 minutes of pure build up where it gets more and more intense as the level progresses. You start with simple spikes, then you start to see a new environment where you stay for a decent bit and then for the build up, you climb up a building which is genius. It also works perfectly because it breaks the flow of the level, just like the song did. And then you get thrown into random gameplay. This part is definitely the highlight here, it could’ve been executed better for sure but I love this part. And then the level goes back to normal with the vocals appearing again. This level is so nicely paced, I didn’t even feel like this level was almost 6 minutes when I was beating it. It is an incredible level and definitely one of the best level that this new update has seen

59/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
10/10
GAMEPLAY
5/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
7/10
GAMEPLAY
25/100
DIFFICULTY
9/10
OVERALL
10/10
VISUALS
9/10
GAMEPLAY

damn, flash does it again. these structures really do feel like sculptures for sure

95/100
DIFFICULTY
7/10
OVERALL
4/10
VISUALS
8/10
GAMEPLAY
40/100
DIFFICULTY
3/10
OVERALL
1/10
VISUALS
4/10
GAMEPLAY

braindead flow level. this level should be good in theory bc it’s a very well made click-sync level but sadly, it makes it even more boring in that case.

The song is the main culprit for this, it’s pretty bad and most importantly, it is incredibly repetitive in a bad way. bc of that, even if you make cool gp, the level ends up super repetitive, which is not even the case for this level. this level is unbalanced, the duals being by far the worst and hardest parts of the level bc of how poorly they’ve been made. they are pretty unique for sure but it ruins the playability. the rest of the level doesn’t have as much interesting gp as the duals which makes them super boring to play, especially from 0.

so yeah, this level is good in theory, but playing it just feels like a chore. the majority of the gp is not engaging and the unique parts are the parts that plays the worse.

so yeah, braindead layout

92/100
DIFFICULTY
7/10
OVERALL
9/10
VISUALS
5/10
GAMEPLAY

one rare good cherryteam lvl

10/100
DIFFICULTY
7/10
OVERALL
8/10
VISUALS
7/10
GAMEPLAY
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sorry about this gang