Junior Member · he/they · Estonia
Just go play Minesweeper Online instead. Also, I do not know any implementation of Minesweeper where it is actually required to flag all the mines rather than simply uncover all the non-mine tiles. Extremely unconducive to speedrunning.
Anyone who feels nostalgia towards this era of GD is a fucking moron.
Now, granted, there is an element of creative freedom in picking the exact sections of levels that you mix together. Does this "art of curation", then, manifest in the actual work? No, not at all.
Previously, the invisible portals were marked by a glow object that at least let you vaguely react to what was up ahead. Now, the portals are just completely invisible! What's the deal?
Thank you for clarifying that this is your first 2.0 level. There was simply no way to tell otherwise.
While this level looks unbelievably ugly, even for the time it was released in, and has gameplay so unbalanced it's hard to even convey in words (it's really something you have to see for yourself), it should be said that— no, I'm just kidding. This level has absolutely zero redeeming qualities. The few good-looking parts exist purely thanks to the creators' own merits, and only serve to accentuate the dreck of early 2.1 that envelops them. In hindsight, this should have been the ear-piercing klaxon bell for misguided megacollabs, yet it seems the Geometry Dash community is equipped with some exceptionally good earmuffs.
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sorry about this gang