Junior Member · he/they · Estonia
It's obviously really bad, but to be fully honest, did you really expect anything less from a level that attempts to create a suitable visual environment for a musician as gaudy as Camellia? He's built his sound entirely around heavily produced, ostentatious kitsch that aims to blow your speakers out above all else, so it's really no surprise that the level tries to do the same, one sense over. I hate "rhythm game music" with all my heart, and this is the worst offender. Fuck this level, but fuck Camellia more.
Yes, it's emergent gameplay, but what good is that if the gameplay in question sucks?
What if platformer was even worse?
I like how this level isn't even particularly amenable to speedrunning, due to the copious amount of cycles.
Can the technically proficient GD creators please stop making levels like these? I can live and let live to an extent, but when this abysmal dreck is promoted front and center as THE EVENT LEVEL, I get a bit peeved. This level has NO GAMEPLAY! Well, there's a bit at the predrop, I guess, but the rest is a series of disconnected clicks that merely pretends to be gameplay. And even then, it doesn't work! There are so many places where you just die for no reason! We need a Geometry Dash Frankfurt School to weed out garbage like this. KILL THE FEDS
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sorry about this gang