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Junior Member · he/they · Estonia

OFFLINE Last seen
1 hour ago
Time spent online:
4 days, 1 hour, 49 minutes

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Difficulty
0100
Overall
44
Visuals
010
Gameplay
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Reviews

Created Date
descending
-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

This level has exactly two neat parts. In the first, some of the wave structures are obscured by boxes, which means that the player, knowing how wave structures are usually shaped, has to figure out where to go with limited visibility. The second part has cool gears, and the rest is a subpar black-and-white effect level.

-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Not Hinds's best work. The few hints of orange in the decoration do not stop this level from being a monochromatic mess in my mind's eye, blending together every part of the level and making it undifferentiable from the dozens of hell levels that already existed back then. The gameplay is even worse: it feels barely thought out, with random chokepoints and oblique sections around every corner. This level will take you from a part that's high CPS even by today's standards, to a ship part that plays like something I would have made in 2021, with the lackluster song representation and everything. I really don't like this level at all.

-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

xiu_shoegaze level

-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

I started DanceScape in early 2021 and finished it almost 3 years later, in October of 2023. You can really tell that the gameplay was made by a 14 year old just by looking at it. I actually had to replace the last 14% of the gameplay, because it was just that awful. When I started this level, I made a promise to myself that I'd eventually finish it, and I did! The level looks awful, of course, because I pretty much just forced myself to work on it against my own will, which resulted in me just putting down the first thing that came to my mind and thinking "good enough". I don't know if it actually motivated me to finish my projects, but I did start releasing levels more often from this point onward, so maybe it did. The level is just not good at all though.

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sorry about this gang