Junior Member · he/they · Estonia
The invisible spikes and breakable blocks of Jumper V2 make a return, with largely the similar effect, except while in that level they stood proudly betwixt and atop the tall pillars Jumper is so well known for, here they sit idly on top of blocks, looking like an eyesore. Not a fan.
More of a reimagining, really. Looks quite good.
It didn't take long at all for ChaSe to break the mold, which in the 2.0 era meant "making something that doesn't look like vomit". Unfortunately, this level is also very half-baked and feels almost unfinished at times.
Hyperbolus uses cookies and local browser storage to enable basic functionality of the site. If we make any changes to these options we will ask for your consent again.
sorry about this gang