Junior Member · he/they · Estonia
This level features an extremely early and primitive form of a masking effect, which was surprising to see. Certain gameplay concessions had to be made in order to accommodate the effect, but the results are cool enough that I don't really mind. The rest of the level, like the aforementioned part, is simple, yet effective.
Over the years, Wulzy went from a creator first and foremost, to a YouTuber who creates primarily for content. Throughout this time, he managed to hone his editor skills to an impressive degree, to the point that even his most attention-grabby levels never deviate so far that they cease to be distinctly Wulzy in style—so much so, in fact, that when he tried to make a fake megacollab, it failed to fool anyone. As many have pointed out, this switch in priorities led to the disappearance of Wulzy's former, more toned-down style, since that's apparently not cool enough for the YouTube audience. This level, while being decisively New Wulzy in design, being a flashy, effect-filled frenzy, is simultaneously Old Wulzy in composition, managing to bring an idea from the beginning of the level to the end, without getting bogged down by how cool individual effects can look. It's a nice fusion.
When faced with limitations like this, Wulzy can often produce some impressively surreal work.
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sorry about this gang