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Junior Member · he/they · Estonia

OFFLINE Last seen
6 hours ago
Time spent online:
4 days, 2 hours, 1 minute

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Reviews

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-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

An interesting gimmick that, in theory, flips the typical signs of a Geometry Dash level on their head and forces the player to truly pay attention to their surroundings, and in practice, just turns the level into memory. The concept definitely has potential, if it was executed with an extremely clear vision, which, barring a few notable exceptions, simply did not exist back in 1.9.

-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
2/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Just go play Minesweeper Online instead. Also, I do not know any implementation of Minesweeper where it is actually required to flag all the mines rather than simply uncover all the non-mine tiles. Extremely unconducive to speedrunning.

-/100
DIFFICULTY
3/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
2/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

In all fairness, Pac-Man was always a terrible game.

-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
2/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
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