Junior Member · he/they · Estonia
The drab colors strike again, as they did in Guess Not, except this time, they're actually pulled off half-decently. In most parts, that is. The beginning cube part is especially sick. Also, is that a SWEAR WORD in a RATED LEVEL? Mods! Mods!!
This level has exactly two neat parts. In the first, some of the wave structures are obscured by boxes, which means that the player, knowing how wave structures are usually shaped, has to figure out where to go with limited visibility. The second part has cool gears, and the rest is a subpar black-and-white effect level.
It's a funny name, and I like some of the background effects, but the rest leaves a lot to be desired. Also, I don't get why Insidee couldn't just make the orbs visible in the blocks instead of merely indicating them and making the level much more difficult to sightread.
While this level looks unbelievably ugly, even for the time it was released in, and has gameplay so unbalanced it's hard to even convey in words (it's really something you have to see for yourself), it should be said that— no, I'm just kidding. This level has absolutely zero redeeming qualities. The few good-looking parts exist purely thanks to the creators' own merits, and only serve to accentuate the dreck of early 2.1 that envelops them. In hindsight, this should have been the ear-piercing klaxon bell for misguided megacollabs, yet it seems the Geometry Dash community is equipped with some exceptionally good earmuffs.
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sorry about this gang