avatar

Junior Member

OFFLINE Last seen
6 months ago
Time spent online:
10 hours, 30 minutes

Filters

Difficulty
0100
Overall
88
Visuals
010
Gameplay
010

Reviews

Created Date
descending
33/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
10/10
GAMEPLAY

This level was a level I used to play a lot back when it was first released for fun, and I genuinely loved playing it. This levels gameplay is extremely fun, and the way the gameplay works with the deco to match the theme is well executed and fascinating to watch. I do wish there was a little more variation or more going on at times though, but other than that, I love this level.

87/100
DIFFICULTY
8/10
OVERALL
10/10
VISUALS
8/10
GAMEPLAY

Definitely my favorite Nine Circles level, and one of the most unique ones as well. Having done many practice runs of this level, I can say that I love and enjoy this level a lot. The visuals of this are incredibly pleasing to look at and I love how its executed in unison with the song, and the color use is beautiful as well. I hope to see more levels from Linear in the future, as I have incredibly high hopes for whats to come from him.

11/100
DIFFICULTY
8/10
OVERALL
9/10
VISUALS
7/10
GAMEPLAY

A very well designed level by Geostorm that I honestly was surprised to love, I typically don't remember Geostorm levels a lot after playing this but this one has stuck with me ever since I saw it as its song representation is so good in this level. The dual part after the wave in the drop is a bit anticlimactic however which is a bit of a shame, as I wish the intensity of the drop wave was carried within the level. Visually this level is outstanding, and I feel the same with the gameplay for the most part. Unfortunately, there are some parts that have missed opportunities within them that have a little more focus on the visuals than the gameplay itself. The only outliers in this level are the very obviously RadiationV2 part, the last part which looks to be maybe subwoofer, and the wave part right at the drop, I love all of these parts for different reasons. I love the RadiationV2 part as its gameplay is cohesive with the deco and feels very satisfying to play, I love the wave drop part as it feels incredibly cool to play, and I love the last part as its use of the spider orb before 2.2 release is extremely well used. The endscreen for this level is also really good, I love how the spaceship exits and leaves a trail of fire behind it, and the way it executes that while paired with the song is so satisfying and cool to watch, I love how effective it is at just matching the theme of the level while being insanely memorable.

67/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
9/10
GAMEPLAY

I love this level a lot, though it has a few occasional inconsistencies that I wish didn't exist or that were not a personal preference problem. Every single part of this level is insanely fun, however, I find the wave in the middle of the level to be a bit inconsistent for me personally, and the wave at the end as well being a bit inconsistent. I wish those two waves were built a little more properly, but other than that I love all the gameplay in this level. The visuals in this level also match the energy of the song, with every part of this being a very well made level that is also very underappreciated. If I were a little more motivated to play this level I definitely would have beaten it, but I believe having it in two runs is enough for me to form a good opinion on this levels difficulty and visuals. If you are skilled enough to beat this level, I would heavily recommend it.

11-14 of 14
10results per page
Hyperbolus is not affiliated with RobTopGames AB or Geometry Dash
Hyperbolus © 2025
Connected via
Alakazam

GDPR Cookie Consent

Hyperbolus uses cookies and local browser storage to enable basic functionality of the site. If we make any changes to these options we will ask for your consent again.

Strictly necessary
Analytics and performance
Advertising personalization

sorry about this gang