avatar

Junior Member

OFFLINE Last seen
yesterday
Time spent online:
1 day, 8 hours, 56 minutes

Filters

Difficulty
0100
Overall
88
Visuals
010
Gameplay
010

Reviews

Created Date
descending
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Great to finally see this decorated. The original layout was super good and actually an inspiration for a couple parts of my own levels. Amazingly synced and creative throughout. No words.

As for the deco, at first I wasn't really too sure about the color usage. It's a factory theme, right? Shouldn't it be gray? But it's grown on me after looking at it some more, I kinda see the whole thing as like metal freshly out of the cast, still cooling off, or maybe it's just a brass processing factory, or maybe it's getting late. Either way, even if the deco wasn't good that wouldn't affect my opinion too much since the gameplay is the focus.

-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

mind-boggling effects

The visual sync and bizarre theming are obviously great, I don't think I need to say much about those, nor much more about the subtler camera usage beyond "it's nice", but I do want to call particular attention to the background usage. The background is so often covered up, replaced, or foregone completely and turned black. It's a background, after all, not the focus, being ignored is the point. But that's exactly what makes its manipulation so interesting. You never stop to ask and think "what is this capable of?" or "how do I use this?" so whenever it does even some rather simple actions like it does here, it really leaves an impact. See also: Every End

-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

idk aside from the humor from the regular old memes and whatever finding a bunch of other people's in-jokes is really funny to me for some reason

-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

I'M DEAD WHAT DO YOU WANT FROM ME

I'm still honestly shocked at how well this maintains its theme given that it's made by 13 different people with conflicting, though I suppose being made by 13 different people with conflicting ideas is precisely part of why the theme is done so well.

-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

THE restricted design level. One of the harshest limitations on what can be built out there, and of course, since limitation breeds creativity, this has designs that FAR surpass most others. The only things I've seen that even kinda feel similar are made by TiO2 or are TiO2-inspired, and even then it's still pretty different. This honestly feels more like an art gallery than a regular level (in a good way, akin to how Khorne feels). Also while the sync is basically nonexistent due to this level's whole nature, that kinda makes the cube shooting up at the drop a bit more impactful (though the sync is still definitely something that could've been done better)

-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Ok, so the issues I have are absolutely due to the fact this is unfinished. HOWEVER, I am still going to complain. The first note is painfully offsync, and that 58% miniwave is a buggy nightmare, as is 72%.

With my few complaints out of the way, now I can say this thing is RAW. Fully unprocessed, straight from the mines. The sync is just on point throughout, and the deco (when it exists) is otherworldly (except for when it's copying isane like everyone was in 2019, but the insane gameplay there makes up for it). It's a real shame this didn't get finished

-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Amazingly done progression. It's about the furthest you can go with the concept of the gameplay progressing to more complexity, at least with this song. It's complete with the change into non-cube gamemodes at the climax much like Lonely Travel's change into color (though not quite as great obviously). I also like the visual sync in the pre-2x speed cube parts.

-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

This is the only thing that's really recreated the same "Lovecraftian comedy" vibe that Exasperation has while also having sync in the same general tier

-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Amazing atmosphere and theme, creative and well-synced gameplay, the famous coin, and nice little details like the ceiling, background, callback to the start at the end, and the deco in the first wave are all great. It's a shame that the vertical ball was executed so poorly because it's a cool concept and this would've been one of all-time greats if it wasn't that bad

-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

this shit probably funny af

Honestly one of the best autos out there. Partially because it's probably funny af, and also funny af in a different way if you don't speak korean.

1-10 of 32
10results per page
Hyperbolus is not affiliated with RobTopGames AB or Geometry Dash
Hyperbolus © 2025
Connected via
Alakazam

GDPR Cookie Consent

Hyperbolus uses cookies and local browser storage to enable basic functionality of the site. If we make any changes to these options we will ask for your consent again.

Strictly necessary
Analytics and performance
Advertising personalization

sorry about this gang