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OFFLINE Last seen
2 days ago
Time spent online:
1 day, 8 hours, 56 minutes

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Reviews

Created Date
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-/100
DIFFICULTY
3/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Good! Nice! Wonderful! Pleasing! Acceptable! Agreeable!

These are words that could've described this level. A lot of Kaotik's later levels use this same style of deco, and while I'm generally not a big fan of how much he's used it, it definitely fits the song well, plus the gameplay has some nice bits, especially the 60% wave. Certainly was never destined for true greatness, but it's a shame something with at least decent potential ended up with annoyingly offsync pulses

-/100
DIFFICULTY
3/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

What did people see in this level in 2.0. The designs are kinda boring, the gameplay isn't particularly fun, what's even the point

-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Perfectly unbalanced

Really good progression done mainly through difficulty rather than decoration. I think the mini ship just before the high fps wave is really the highlight. The music suddenly tenses up with only high pitched notes and hi-hats as you're forced to weave through hopelessly tight spaces at high speed. Even aside from the gameplay though, the little progression done through decoration is also very good. The background "turning on" and the red silence at the end, for example. The simple nature of everything (and that one miscolored cloud) also helps capture the song's off-putting vibe.

-/100
DIFFICULTY
3/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Normally I find a lot of complaints about levels being "unpolished" or having visual bugs to be stupid and/or excessive, but this level in particular really does suffer from those a whole lot

-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

My man tried changing things up just a little bit and instantly broke free and made his best level without a doubt why doesn't he do this more

-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Not sure if I want this level to be prettier or uglier. Either way, very funny. Would highly recommend stopping and pausing or looking in the editor to read the smaller bits of text

-/100
DIFFICULTY
5/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

I really don't know how to rate this level. Pretty much the whole thing, from 0-99%, well, it does what it says on the can, yknow? Not very creative of course, but that's also not the point. 5/10 mainly because that's the default rating.

Now as for 99-100%? That's something else. It's such a simple idea, yet it blows nearly every other endscreen ever made out of the water with little effort. In fact, I'd say it's good precisely because it has so little effort. It doesn't try to be overly fancy or anything. It's honest about itself. It's a look back at the journey you took to get here, nothing more, nothing less.

-/100
DIFFICULTY
3/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

One of those levels that excels at what it set out to do but nothing else

-/100
DIFFICULTY
3/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

99% of the time, the original is better than the remake. This isn't one of those times. There are a couple things I like more about this version, namely the rain flowing off that sloped structure at the start and the darker color scheme, but aside from those Raszagal's version is pretty much a direct upgrade.

-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Pretty nice and memorable deco but the gameplay is horrible

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sorry about this gang