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OFFLINE Last seen
2 days ago
Time spent online:
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Overall
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Reviews

Created Date
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-/100
DIFFICULTY
2/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Despite what it spawned, the first level in this series really just was never very funny

-/100
DIFFICULTY
10/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

"oh yes stormfly.." ossy moaned out as the dragon queen rode his throbbing dick.

"oh shut up ossy." she growled at him,

ossy sighed and complied with the request.

he didnt want to disrespect stormfly, the dragon queen.

See also: my review on the worse version of this level

-/100
DIFFICULTY
0/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

The difference between APTeam's and Ossy's versions of Cosmic Cyclone is the difference between a big team working to try to make something with mass appeal and the independent artist unashamed of anything that others may not like in their masterpiece.

-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Only good gauntlet level aside from Death Moon. That repeating part is janky but otherwise this is fun and the effects are on point. Love the breakable block cube and the snake movement and the dividing cells

-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

it was a mistake to cum here

The only genuinely good level published on the 1.9GDPS. Amazingly executed theme, iconic parts, unique gp and good sync, little details like the red flashes. Seriously great

-/100
DIFFICULTY
1/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Forgettable and boring ripoff. Still better than Avernus though

-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Nobody in this community has said "charm" for 3 years after it got overused to death but I really don't have any other word to describe this. Held back by sync issues

-/100
DIFFICULTY
3/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

ts pmo

Gameplay tries too hard to be the same as Thinking Space, deco doesn't try hard enough to be the same as Thinking Space. Rather poor sync. 2017 version still way better and 6pop uses the song way better. Will give it credit for "the chomp" and subsequent wave, plus some good backgrounds, but that's not even close to enough to save this

-/100
DIFFICULTY
2/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Way too similar to Allegiance/Dedication, to the point of being nearly undifferentiable at many points. Why even bother making the same level 3 times

-/100
DIFFICULTY
1/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Terror

This level's concept sounds cool but when put into practice you realize how many issues it has

If the original level was good mainly for gameplay and it hasn't completely replaced what rob buck made then you're missing something, the song is different and clashes thematically, every part transition is jarring, and all of this is assuming the original level was even good in the first place (it often wasn't!).

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sorry about this gang