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Power Reviewer

OFFLINE Last seen
yesterday
Time spent online:
2 days, 12 hours, 4 minutes

Filters

Difficulty
0100
Overall
99
Visuals
010
Gameplay
010

Reviews

Created Date
descending
50/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
8/10
GAMEPLAY

Excellent theming, and mostly good level throughout. My only complaint is that I struggled a lot with the last spider, but that might just be a me thing.

39/100
DIFFICULTY
9/10
OVERALL
10/10
VISUALS
8/10
GAMEPLAY

The different effects are cool, and I like how everything seems to fit under the same general ideas. My favorite part is probably the part with the solid background; I like how the ground spikes feel like just a part of the structures.

36/100
DIFFICULTY
9/10
OVERALL
10/10
VISUALS
9/10
GAMEPLAY

The effects are simple, but they work perfectly. Don't expect to be able to sightread it, though.

31/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
8/10
GAMEPLAY

Honestly, I kinda like the minimalistic designs at the beginning.

44/100
DIFFICULTY
9/10
OVERALL
10/10
VISUALS
8/10
GAMEPLAY

Outstanding designs, and while there's a couple of things I might change about the gameplay, it's far from the least fun level I've played.

-/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
8/10
GAMEPLAY

It's got some pretty cool designs. I particularly like the one part with the big design that covers more area than can fit on the screen; FunnyGame probably put a lot of effort into that one. Also, I believe this is the first instance of the equalizer effect.

44/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
7/10
GAMEPLAY

Very good theming and designs, especially for such an old level.

42/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
8/10
GAMEPLAY

Very creative designs, especially given the limitations of 1.6. I feel like FunnyGame knew exactly what he wanted to convey.

39/100
DIFFICULTY
9/10
OVERALL
8/10
VISUALS
10/10
GAMEPLAY

This level gets a lot from only three rhythmic ideas. The gameplay feels varied and fits the song very well, even (especially!) the part with only horizontal lines of orbs. I don't know why RobTop never rated this.

44/100
DIFFICULTY
9/10
OVERALL
8/10
VISUALS
10/10
GAMEPLAY

If any of Colon's punctuation levels deserve to get rated, it's this one. The gameplay is very fun, and the gimmick of blocks flipping whenever you hit an orb is masterfully utilized to the fullest extent. Even with the 1.0-style deco, the inactive blocks feel natural enough to not stand out, but the level still feels like it has a unique enough style to stand out against the endless other 1.0-style levels and "effect layouts". Overall, this is probably some of Colon's best work in this game.

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