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Junior Member · astral divinity

OFFLINE Last seen
yesterday
Time spent online:
1 day, 1 hour, 50 minutes

Filters

Difficulty
0100
Overall
22
Visuals
010
Gameplay
010

Reviews

Created Date
descending
-/100
DIFFICULTY
2/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

the nine circles level no one asked for and no one needed

-/100
DIFFICULTY
2/10
OVERALL
2/10
VISUALS
2/10
GAMEPLAY

i'm sure this level is cool and all but please optimize your level ffs this level is so laggy and it doesn't even look that good or anything. ldm doesn't help either. even on my samsung s24 ultra i noticed the smooth fix kicking in eventually. also the gameplay doesn't feel good to me, mostly just feels spammy and unbalanced

100/100
DIFFICULTY
2/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

overrated as hell

100/100
DIFFICULTY
2/10
OVERALL
3/10
VISUALS
-/10
GAMEPLAY

you know those scummy kids you see online that always say "omg im working on my new top 1!!" with some sht layout or something that'll obviously never go anywhere? this level looks like one of those such "top 1s" if they were to somehow actually be successfully finished

"oh but finally not a hell level" and? firework isn't quite a hell level. zodiac isn't either. shut up. the deco looks quite messy and lazy. don't know about the gameplay but i guess it's ok idk. i think this level gets too much praise though. and it's not very fitting for "top 1" title

-/100
DIFFICULTY
2/10
OVERALL
7/10
VISUALS
2/10
GAMEPLAY

i thought this would be another nice beginner extreme demon i could beat. boy was i wrong.

maybe 2.2 really messed up this level, but signs show that it was already jank even in 2.1. for example, in the short 3x wave part at like ~9%, there are decorated structures and you just need to go straight and everything seems fine. but if you turn on hitboxes you can notice that there are also completely different invisible structures there with spikes and all?! how do you not notice that? and there are a ton of other super dumb errors like that too but i don't remember rn

here's the real issue tho. the first 40% is really annoying, the duals in the drop hardly work, and the 3rd one simply doesn't, you have to cheese it. but after that it becomes ultra free and too easy for an extreme, but the catch is at 93%. there are three pink orbs that are close equivalent of the 99% ones in future funk. fortunately, the 1st and 3rd ones are basically impossible to die to, but the 2nd one is very likely to mess you up in the moment. i would've fluked the level from 38% if it wasn't for that. i still tried to beat the level again after that, but again, first 40% is too annoying, and even then i would still die to ~90% or something else dumb anyway. the level really pissed me off and i still haven't beaten it. it's an awful, unbalanced buggy experience. i guess deco is cool though

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sorry about this gang