Junior Member · astral divinity
cool but i died at the end so its not a 10 anymore
excellent level. this used to be like one of my favorite levels back then, and i've kinda forgotten about it but it still is. i don't care that it's a sequel or anything, it's just cool level. cool effects and ideas all throughout, very nice journey. but it's a bit unbalanced. last 20% might be the hardest, but i overpracticed there and thus fluked the whole level
very nice level, but the bossfight is probably the hardest and most annoying part, on full detail the level is laggy, and there are subtle indicators for the fireballs in this part, but they're gone in ldm, which is annoying. it's difficult to react to and is like rng. fortunately for the other boss attacks you can just not do anything and let your ship fall to the ground and get teleported at the ceiling repeatedly
pretty fun, i beat it when it was extreme, i think the demotion to insane demon was correct tho
awesome level! it's kinda like a really cool windy landscape sequel. it's easy and becomes very consistent after enough practice and playing. my only real issue was the ball blue orb click at 85% near the end of the level, i died there a couple of times from 0, but everything else had become really consistent anyway so i beat it pretty quickly
this was my first extreme demon on mobile in nearly 5000 attempts, and it's probably still the best one i've ever played. the clicksync is excellent, it's super fun once fully learned, no parts are particularly inconsistent or worse than others. some clicks felt a little odd but it's ok. this took me much less attempts than acu (7k and counting) and got super consistent, but acu never really did for me. highly recommend playing!!!
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sorry about this gang