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Junior Member · astral divinity

OFFLINE Last seen
2 days ago
Time spent online:
1 day, 1 hour, 50 minutes

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Difficulty
0100
Overall
1010
Visuals
010
Gameplay
010

Reviews

Created Date
descending
100/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

absolute cinema

-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
0/10
GAMEPLAY

bad ganeplay because level too hard but otherwise peak

-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

forsaken neon more like forsaken peak i really loved this level, i don't know why so many people despise this level, it's a little awkward but for me it was pretty easy and fun even though i'm ass at the game

-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

best level in the entire game

-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

peak. it's just peak.

omg too hard!!! shit and bad

-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

not my cup of tea but still peak

-/100
DIFFICULTY
10/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

This is how Robtop came up with the idea of Geometry Dash. In the 1400s, a ship was arriving from Norway to another land in Great Britain and one of the passengers who came off the dock had a square shaped head. They weren’t a known passenger onboard and the ship guards didn’t know where they came from other than the fact that they were British. Due to the suspicion of his square shaped head, he was ordered by Parlem to jump over spikes in a trial. This is how Robtop came up with the idea of Geometry Dash.

5/100
DIFFICULTY
10/10
OVERALL
9/10
VISUALS
10/10
GAMEPLAY

i had a phenomenal experience with this level the way it is and i wasn't expecting anything better or worse. i'm delighted to have a "new hardest" that's supposedly top #482, gddl rank 26, and nlw insane tier, all of which are complete exaggerations. as a mobile player this is definitely the most overrated extreme in existence you cannot deadass tell me that ts is harder than bloodbath

nerves from from inconsistency/chokepoints, not simply just length. that's why many xxl levels kinda suck, because often half the parts are like stereo madness difficulty and then the other half is harder and actually engaging, but unfortunately the stereo madness parts ruin it and then they make the level feel unbalanced and scary to play

although boogie has the "harder" gameplay, it's constant, with no mood changes and almost perfect balance, and it's never more than medium demon difficulty, so not much nerves personally, and i don't even find it nessescarily harder than the other xxl levels

look at cicada3302. it's 7 minutes long layout with the unbalanced and scary parts like i mentioned. it's also a minute longer and has bugs that can kill you far into the level. but it's ranked at like top 900? meanwhile i found this level far more pleasant and functional (and again, not really harder), but it's so much higher, how does that make sense?

the only explanation i can see for such an irrationally high ranking is the fact that it's kind of a waste of time to learn, but again, it's easy/med demon difficulty gp, the level is very obviously nerfed and dumbed down a lot throughout, the learning process didn't feel overwhelming to me at all. and i'm really picky with extremes and literally cannot stand any others that aren't just 99% learny and 1% anything directly difficult like this level. or the people who gave "opinions" looked at the level for a mere 5 nanoseconds without really thinking about it

100/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

objectively the most beautiful level in existence. comatose and well rested are NOTHING compared to this absolute cinematic masterpiece. everything is mastered to complete and undeniable perfection. i could continue writing but idk too lazy

5/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

this is the best level in the history of geometry dash, period

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sorry about this gang